Fire FX for Games with Cinema 4D (4/4) – Create with Maxon

Channel:
Subscribers:
261,000
Published on ● Video Link: https://www.youtube.com/watch?v=wU8D0tEtdtQ



Duration: 0:00
730 views
23


🚨 DOWNLOAD FREE PROJECT FILES HERE! 🚨
➡ ️https://maxonvfx.com/4hKHesfsf

Fire FX for Games with Cinema 4D (4/4) – Create with Maxon

In the last livestream of our “Creating High-End Game Assets” series, Maxon Trainers Noseman and Rodolfo Silva are going to conclude the month in a session dedicated to creating real-time special effects using Cinema 4D. Discover the workflow for making a fire effect flipbook, and other ways of creating realistic simulations. Additionally, learn how to create a looped cloth simulation and export it as an Alembic file for Unreal.

00:00:00 Waiting Loop
00:00:51 Welcome
00:02:22 Today's Topic

00:03:54 Tip - Cineversity, Toon FX

00:05:24 Cloth Flames
00:05:35 __ Reference and 3d create
00:06:02 __ Cinema 4D setup, overview
00:06:28 __ From scratch, Flat object
00:08:17 __ Adding Cloth Tag, adding copies
00:08:58 __ Flame motion [1] Zero Gravity
00:09:42 __ Flame Motion [2] Gravity Object
00:10:05 __ Flame Motion [3] Fix base points
00:10:50 __ Flame Motion [4] Cloth Setting
00:11:20 __ Flame Motion [5] Add Turbulence
00:12:12 __ Feedback and insights, flag
00:13:32 __ Material color setup, quick
00:15:09 __ Material UV [1]
00:15:30 __ Material UV [2] Select
00:15:46 __ Material UV [3] Stretch to border
00:17:33 __ Loop animation [1]
00:18:30 __ Loop animation [2] Bake Alembic
00:21:56 __ Loop animation [3] Motion Clips
00:24:25 __ Loop animation [4] Bake Clip
00:25:29 Q - How to rewatch this show
00:26:39 __ Loop animation [5] Define Loop
00:29:08 __ Loop animation [6] Create overlap
00:31:45 __ Loop animation [6] Clip to Alembic
00:33:28 __ Summary of Clip loops, like NLE

00:35:25 Pyro, Flipbook
00:36:31 Tip - Asset Browser examples
00:37:11 __ Quickest setup
00:37:28 __ Grayscale [1] to color, for flames
00:37:50 __ Producing just flames
00:38:06 __ How many Frames are needed
00:38:51 __ Pyro Material, Render
00:39:07 __ Grayscale [2] Color-ramp, Scale
00:40:26 __ Grayscale [3] Render, pre-roll
00:42:24 __ Grayscale [4] Render sequence
00:43:43 __ Grayscale [5] Atlas Creation, MoGraph
00:47:23 __ Grayscale [6] MoGraph, MIP, script
00:49:18 __ Grayscale [7] Index order
00:50:54 __ Grayscale [7] 64 flame square
00:57:17 __ Grayscale [8] Problem solving
Fix the problem here..

01:00:01 Toon Animation, download, overview
01:01:19 Flame without Cloth, but Random
01:04:25 Housekeeping
01:07:35 Thank you and bye




Other Videos By Maxon ZBrush


2025-03-28ZBrush 一から作るキャラクター造形- Maxon ZBrush Trainer- ZBrush 2025
2025-03-28ZBrush 一から作るキャラクター造形- Maxon ZBrush Trainer- ZBrush 2025
2025-03-27Paul Gaboury - “Did You Know That” - ZBrush 2025
2025-03-27Sketch Session - Deryck Pelegrini - ZBrush 2025
2025-03-26Designing Real-Time VFX Assets (3/4) – Create with Maxon
2025-03-25Maxon at GDC 2025 Recap
2025-03-25Insect Inspired Creature Design with Eric Keller
2025-03-25Sculpting and chatting with Ryan Kittleson, freelance organic modeler
2025-03-22Kermaco Designworks - ZBrush Hard Surface and Character Design with Ara Kermanikian
2025-03-21Sculpting a vampire – Layla Viscu – ZBrush 2025
2025-03-19Fire FX for Games with Cinema 4D (4/4) – Create with Maxon
2025-03-18Insect Inspired Creature Design - Eric Keller
2025-03-17No Rest For The Wicked - Alina Ivanchenko - Zbrush 2025 Season01 Ep.02
2025-03-15ZBrush Live with Stylus League with Mike and Bradley 2025
2025-03-13Digital Marathon - Deryck Pelegrini - ZBrush 2025
2025-03-12Cooking with Patrick 4D – ZBrush 2025
2025-03-12Mastering Tileable Textures in ZBrush (2/4) – Create with Maxon
2025-03-12Sculpting Organic Jewelry Designs with ZBrush – Nacho Riesco Gostanza – ZBrush 2025
2025-03-11Sculpting and chatting with Ryan Kittleson, freelance organic modeler
2025-03-08Kermaco Designworks - ZBrush Hard Surface and Character Design with Ara Kermanikian
2025-03-07Exploring Character Appeal – Layla Viscu – ZBrush 2025