Fire Trap - Commodore 64 - longplay

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Published on ● Video Link: https://www.youtube.com/watch?v=XJiOZrca6Bc



Duration: 1:03:13
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When speaking of Commodore 64 longplays, trillion thanks always go to minotaurus, he knows A LOT of thing about our beloved c64!
Some note from him, as usual:
- 16 stages (the last one oddly called STAGE 0), some seem to be repeated but with higher difficulty. When you beat the game, it simply loops back to the first stage..
- three power ups: the red suit, allows you to shoot in 3 directions until you lose your life; the blue suit, gives you temporary invincibility; the little brown "thing" allows you to climb faster (see at 1:02:41, there's a funny thing that happens if you use this power up near to the top of the skyscraper ).
- flames in the window don't kill you, you can also walk over them but they are a source of those "ball-shaped fire projectiles", so be careful
- the score seems to have an excessively high multiplier towards the last levels, so your hi-score resets several times.

If you want to read some deep comparison beetween every Fire Trap version, this is the place you must visit ;)
http://frgcb.blogspot.com/2019/10/firetrap-data-east-1986.html

This video is part of the videogame endings database, whose goal is to catalogue and create the world's largest archive of videogame endings! (what an humble and not ambitious project :D)

If you want to contribute please let me know!







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Fire Trap commodore longplay
Fire Trap c64
Fire Trap