
First Look: 'Card of Darkness' by Zach Gage, Pendleton Ward and Choice Provisions (Apple Arcade)
Embark on an epic hand-animated adventure from Zach Gage, Pendleton Ward, and Choice Provisions.
Cast powerful spells, slay fantastic monsters, discover ancient secrets, and ultimately save the world — just by picking up the right cards.
Card of Darkness is a full-featured adventure designed around an accessible, minimalist, card game core.
The journey has been long, but finally you're here in the heart of Glinhorn Forest at the edge of darkness. The people asked for a hero and they got you. Good thing you're a hero.
Many stacks of cards lie before you filled with monsters, treasures, weapons, potions, and spells.
You can only see the top card of each stack — what lies beneath is a mystery.
Sometimes the cards you see are fearful monsters, fantastic treasures, or weapons you really really need, and you can take any of them... but there's a catch! You must finish what you start.
If you take a card from a stack, you must eventually take all cards under it... and you won't know what dangers (or treasures!) lie beneath the surface until it's too late.
Every level in Card of Darkness is a slow reveal of a compelling and ever-changing puzzle, filled to the brim with risk/reward decisions.
But thats no problem for you — hero.
------JUST GIVE ME THE NUMBERS
- Journey through 8 environments in your quest to recover the Card of Darkness
- Defeat 5 ancient and terrifying bosses
- Find and equip 52 cards from the Deck of Darkness
- Discover over 100 unique monsters, weapons, treasures, potions, and spells
Play 'Card of Darkness' on Apple Arcade:
https://www.apple.com/apple-arcade/
Zach Gage is a game designer, programmer, educator, and conceptual artist from New York City. His work often explores the power of systems, both those created by social interaction in digital spaces, and those that can be created for others, through the framing of games. An Eyebeam Alumni, Apple Design and Game of The Year Award Winner, and BAFTA Nominee, he has exhibited internationally at venues like the Venice Biennale, the New York MoMA, The Japanese American National Museum in Los Angeles, XOXO Festival in Portland, FutureEverything in Manchester, The Centre for Contemporary Art Ujazdowski Castle in Warsaw, and in Apple stores worldwide. His work has been featured in several online and printed publications, including The New York Times, Art In America, The New York Times Magazine, EDGE Magazine, Rhizome.org, Neural Magazine, New York Magazine, and Das Spiel und seine Grenzen (Springer Press). In games, he is best known for SpellTower, Ridiculous Fishing, Really Bad Chess, and Lose/Lose.
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Pendleton Ward is a cartoonist known for creating the animated television series Adventure Time. Now he spends his time laying on the ground so his short-legged dogs can sniff his ears.
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Choice Provisions creates unique gaming experiences for humans to enjoy. We view video games as an art medium and approach it as such.
A core belief of the Choice Provisions team is that great people accomplish great things together, and this mantra drives us to find only the best collaborators to work with. Our staff is full of passionate, disciplined, and talented people who exhibit foresight and have strong wills.
Every video game company on Earth should make awesome games, and Choice Provisions strives to fulfill that goal by working with fantastic people on refreshing projects. We hope you enjoy our games, because sometimes a really good video game is just awesome.
#CardOfDarkness #AppleArcade #PendletonWard
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You can contact Jordan Thompson directly via Twitter @
https://www.twitter.com/idislikejordan !
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