First Steps With Sampler: Light Environment

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Published on ● Video Link: https://www.youtube.com/watch?v=cfW9IyoTXQ8



Duration: 9:11
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In this introductory video, you'll learn how to take your first steps with Substance 3D Sampler, creating a 3D Lighting Environment, captured on location with bracketed photos from a 360 camera.

Please note this is a slightly updated version of an older video, using Sampler version 3.3.0.

You can find the source files used at the following link:https://substance3d.adobe.com/tutorials/courses/First-Steps-with-Substance-3D-Sampler







Tags:
materials
procedural
PBR
Physically based rendering
Scans
Photogrammetry
scanning
environment art
3D support
3D design
3D painting
3D texturing
realistic
hyper-realistic
texturing
3D material