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Celeste is a two-dimensional platform game. The player controls Madeline, who has the ability to run, jump, climb walls for a limited time, wall jump, and dash in mid-air in one of eight directions. Certain objects grant Madeline additional abilities Green gems refill her dash ability without the need to land on the ground. Other objects include "dream blocks" that transport her from one side to another when dashed into, moving blocks that can transfer their momentum to Madeline when jumped off of, bubbles that move her when touched, and platforms that move after she dashes. The difficulty can be lowered through the use of an "Assist Mode", a setting that provides accessibility options including a lowered game speed, unlimited use of the dash ability, or the option to grant Madeline invincibility.
The base game consists of eight chapters and a free DLC that are all divided into multiple single-screen challenges, with checkpoints in between screens. Chapters contain branching paths that lead to optional challenges and hidden collectibles, including strawberries, cassette tapes, and crystal hearts that unlock gates in levels. Some chapters contain a boss character. Each of the eight chapters has a "B-side" level that reuses mechanics from the main level to create a more difficult experience. B-side levels can be unlocked by locating the hidden cassette tape in its corresponding level. After completing all eight B-sides, "C-side" levels are unlocked that are shorter in length but with increased difficulty. The Farewell expansion adds a ninth chapter with no B-side or C-side and no ordinary strawberries, and adds grabbable jellyfish that function as parachutes, exploding pufferfish that can launch Madeline, and "double-dash" gems that give Madeline two dashes when collected.