First time playing Vasara I (up until final stage i believe)
#AlphaBerzerkerGaming #vasara #Visco #medievalthemedmanicshooter
The Vasara games are two fairly unique manic shooters. They’re set in medieval Japan, but feature giant flying robots, much like Compile’s M.U.S.H.A. and Robo Aleste. It’s actually quite a bit like a shooter version of Capcom’s Sengoku Basara series (“Vasara” is simply an alternate spelling of “basara”, as the kanji is the same), in that it uses stylized, reimagined versions of famous historical characters. Vasara, of course, predated Capcom’s series by five years. The two Vasara games were developed by Visco, a company with a reputation unnotable games like Galmedes, Breakers, Andro Dunos and numerous other largely forgotten titles. In their last years, after a whole decade of mediocrity, they somehow put out these two outstanding games.
One of the notable gameplay aspects of the Vasara series is that each playable character has a chargeable melee attack that can cut through enemy bullets. This ability is invaluable because, this being a bullet hell shooter and all, there can be up to (and usually over) a hundred bullets on screen at once with absolutely no slowdown. The bullet speed can depend on the attack, too. This means that some attacks are huge, slow moving, clusters of bullets that are easily avoided, but take longer to leave the screen and some attacks are small, fast, bullets that come out of nowhere.
For more info on this game:
http://www.hardcoregaming101.net/vasara/
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