Fixing Poke Through with Selection Sets in DAZ Studio

Channel:
Subscribers:
29,300
Published on ● Video Link: https://www.youtube.com/watch?v=pdBG6FXuJ4M



Duration: 7:18
1,273 views
86


In this episode I'll show you how to use setup Selection Sets with the Geometry Editor. Those are groups of polygons that you can create so that you can hide them when necessary, which is a neat way to fix poke through very quickly without changing the shape of your objects. In my example I'll create a Selection Set for a shirt that's poking through the overcoat my character is wearing.

Note that Selection Sets are saved with your scene, but their state is not. So if you've made them invisible, save and come back to your scene later, the set still exists but it's no longer visible. Just something to keep in mind. A simple click on the eyeball icon will take care of it.


SUPPORT MY PROJECTS HERE
==========================
https://ko-fi.com/wpguru
https://patreon.com/versluis
https://wpguru.tv/support

BUY ANYTHING from DAZ3D and I'll get a cut:
=====================================
https://wpguru.tv/daz

BUY ANYTHING from Amazon and I'll get 4% (I think)
===========================================
Amazon US: https://amzn.to/2HHusxl
Amazon Canada: https://amzn.to/2XeaiAS
Amazon UK: https://amzn.to/2Wru217
Amazon Germany: https://amzn.to/2WuQfvx


#DAZ #DazStudio #PokeThrough







Tags:
DAZ
DAZ Studio
Poke Through