[FLASH NOSTALGIA] 10 Seconds
RULES AND FEATURES
That is how much you are given to fix the railway track, along which the train is about to pass. This path has become unusable for some reason, or the attackers deliberately corrupted it. By turning the rail fragments, make sure that the railway track is in good working order all the way from the train's departure station to the destination station.
Each level brings more and more challenges, which, of course, are more difficult than the previous ones. The authors of the game have provided the ability to reserve time, which is very helpful in solving the problem. All the seconds that you didn't spend to complete the previous stages are accumulated, and they can be used to think about the situation of the current level.
I found the weirdest, oldest games that I could and I will play all of them in order for them to be memorialized forever, and to bring maybe some inner memory that someone may have forgotten about.