Forge: Adventure | Game Dev Insights into Balancing, UI, and Design 💙🦎

Subscribers:
3,050
Published on ● Video Link: https://www.youtube.com/watch?v=ORNZbD3O4JQ



Duration: 0:00
266 views
14


Hello Friends! 💙 🦎 Tonight’s stream is all about Forge: Adventure, the spiritual successor to the beloved Magic: The Gathering: Shandalar. Instead of playing, we’re diving deep into game design! I’ll be sharing my thoughts on how to adjust balance, improve the UI, and refine the overall gameplay experience. Whether you’re a game design enthusiast, a card game fan, or just curious about the creative process, this stream is for you!

Join me as we explore what makes Forge: Adventure special, brainstorm ways to enhance it, and discuss the challenges of designing a game that captures the magic of its predecessor. Let’s geek out over game mechanics, UI/UX, and the art of balancing card games!

✨ Highlights of Tonight’s Stream:

Analyzing Forge: Adventure as a spiritual successor to Shandalar
Brainstorming balance adjustments for cards and gameplay
Discussing UI/UX improvements for a smoother player experience
Exploring the creative process behind indie game design

💬 Let’s Chat!
What do you think makes a great card game? How would you improve Forge: Adventure? Share your ideas in the comments below! Don’t forget to like, subscribe, and hit the notification bell so you never miss a stream. Thanks for being here—you’re the best! 💙 🦎

hhttps://www.anycolor.co.jp/notice-for-minors-en https://discord.gg/mdNWwCeP9m https://twitter.com/JadeTheKobold/hhttps://bsky.app/profile/jadethekobold.bsky.socialhhttps://www.tumblr.com/jade-the-kobold
#magicthegathering #gamedev #vtuber