Forge: Adventure | Game Dev Insights into Balancing, UI, and Design 💙🦎
Hello Friends! 💙 🦎 Tonight’s stream is all about Forge: Adventure, the spiritual successor to the beloved Magic: The Gathering: Shandalar. Instead of playing, we’re diving deep into game design! I’ll be sharing my thoughts on how to adjust balance, improve the UI, and refine the overall gameplay experience. Whether you’re a game design enthusiast, a card game fan, or just curious about the creative process, this stream is for you!
Join me as we explore what makes Forge: Adventure special, brainstorm ways to enhance it, and discuss the challenges of designing a game that captures the magic of its predecessor. Let’s geek out over game mechanics, UI/UX, and the art of balancing card games!
✨ Highlights of Tonight’s Stream:
Analyzing Forge: Adventure as a spiritual successor to Shandalar
Brainstorming balance adjustments for cards and gameplay
Discussing UI/UX improvements for a smoother player experience
Exploring the creative process behind indie game design
💬 Let’s Chat!
What do you think makes a great card game? How would you improve Forge: Adventure? Share your ideas in the comments below! Don’t forget to like, subscribe, and hit the notification bell so you never miss a stream. Thanks for being here—you’re the best! 💙 🦎
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