Forgotten Traditions in The Legend of Zelda
Breath of the Wild was the dawn of a new era for the Legend of Zelda, and Tears of the Kingdom has carried that torch high and proud. These new Zelda games have moved the franchise forward in many ways away from the linear path defined by dungeons and key items and towards an open-world where you can run, climb and skydive anywhere you want to. Today I want to take a look at some the Zelda traditions Breath of the Wild and Tears of the Kingdom have left behind, plus get your thoughts on what you’d like to see next from The Legend of Zelda.
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