Founders' Fortune | Learning To Learn (Founders Fortune Season 2 Part 17)

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Published on ● Video Link: https://www.youtube.com/watch?v=TEBFB7h6ABQ



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Founders Fortune continues as the Professions Update shoots our colony builder back to the Stone Age. With everyone reset to zero skills, our colonists no longer know what they used to know.

Meanwhile in Founders Fortune, a relationship continues to develop. And a trader is stuck in our anti-pirate wall.

Founders Fortune gameplay continues here.

Want more Colony Builder games? Watch me fail at RimWorld here:
https://www.youtube.com/watch?v=0XxlM...

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Build Your Colony
When your colonists arrive, they have nothing but the clothes on their backs. You take control and tell them to gather materials and build walls, floors and furniture.

You are not limited to predefined buildings! Design your own houses and style them to your liking. There are dozens of construction and furniture elements that you can use to create the settlement you’ve always dreamed of!

Take Care Of Your Colonists
The colonists are your top priority. At first, you simply need to provide them with food and shelter. But the world is full of dangers! An infection might prove fatal to the strongest warrior and a plague can wipe out your entire colony.

Each colonist reacts to events, happy or sad, and reflects that in their behavior. Happy colonists will receive a boost to their productivity – Unhappy colonists might throw a temper tantrum.

Deal With Tantrums
In an ideal life, all your wishes come true, at least that’s what Toni thinks. Fulfilled wishes can promote good moods, while hunger, injuries, boring conversations, or even nightmares will make your citizens feel bad.

If you ignore the needs and wishes of your colonists for too long, one of them might have a breakdown and throw a tantrum.

At That Point, All Bets Are Off…

Set up your Farm
Food matters. Good food makes colonists happy, wrong food makes colonists sick, little food makes colonists slow, and no food makes colonists die.
Grow a variety of seasonal crops and set up a kitchen to make delicious meals. Be sure to stock up before winter hits and act quick when a swarm of hungry bugs descends upon your fields!

Survive Winter
Use the time you have and make sure you have enough food stored away, for winter is coming. Let’s hope you won’t have to halve rations – because that will make your colonists weak.
When supplies dwindle and the freezing cold wind howls outside, it’s easy to lose hope.

Trade Goods and Get Rich
Word got around that your colony has started producing wares. Greet traveling traders and see if you can get a good deal on some ancient scrolls or buy additional food to prepare for winter.
Try to keep production up so you’ll always have something to sell. A mature colony needs to pay good salaries to keep everyone happy. If morale is low, additional funds can even buy a tiny bit of happiness!







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