FPS Offline 3D Shooting Game - Train Rescue from Bad Guys Part 2 - Head Shots In Moving Train ☠️☠️☠️
FPS Offline 3D Shooting Game - Train Rescue from Bad Guys Part 2 - Head Shots In Moving Train ☠️☠️☠️
Your duty is to lead the battle and become the best shooter and sniper.
In Cover Fire, you have received the call of duty to be the shooter who leads a squad of veterans through besieged cities, deserts and fields taken over by guerrillas, and defeat all kinds of enemies in the war with the greatest graphic and arsenal.
It's time to take action on the battlefield. Call your best sniper and shooter and fight on the front line. Shoot to kill in special ops and survive in this addictive 3d sniper shooting game!
Try the zombie event! Hit and leave no zombie alive! Are you a survival hero?
Features:
• A new shooting game and a challenging story mode. Join the resistance and command this battle like a pro. Grab your weapon, hit the enemy army with a hail of bullets, grenades, massive cannons. Unleash the fury of this war!
• Shoot to kill and save the victims!
• Destructible environments. Everything interacts with you and your soldiers.
• Become a real veteran soldier in the online tournament mode, get into a fun adventure with non-stop action against other assassin players. Don't stop shooting in offline missions
• Arm yourself with a real arsenal. You've never seen such realistic weaponry: pistols, shotguns, snipers... Feel like a real commando!
• Face the battlefield from different angles. Alternate among your mercenaries, find the ultimate combination to win the battle in the ultimate massacre game.
• Build your team of assassins with their unique skills: hacker, sniper, assault man... Unlock new epic snipers and shooters like the bazooka man or the gunslinger! Have you ever seen an inflatable dinosaur on the battlefield?
• Take control of the battle and become the best shooter in the most addictive 3d sniper game.
• Challenging story mode. Fight against Tetracorp and lead a riot of mercenaries in every mission.
Game design
Like most shooter games, this game involve an avatar, one or more ranged weapons, and a varying number of enemies. Because they take place in a 3D environment, these games tend to be somewhat more realistic than 2D shooter games, and have more accurate representations of gravity, lighting, sound and collisions. It is common to display the character's hands and weaponry in the main view, with a heads-up display showing health, ammunition and location details. Often, it is possible to overlay a map of the surrounding area.
Combat and power-ups
Cover Fire generally focus on action gameplay, with fast-paced combat and dynamic firefights being a central point of the experience, though certain titles may also place a greater emphasis on narrative, problem-solving and logic puzzles. In addition to shooting, melee combat may also be used extensively. In some games, melee weapons are especially powerful, as a reward for the risk the player must take in maneuvering his character into close proximity to the enemy. In other games, instead, melee weapons may be less effective but necessary as a last resort. "Tactical shooters" tend to be more realistic, and require the players to use teamwork and strategy in order to succeed.
Often designers allowed characters to carry a large number of different weapons with little to no reduction in speed or mobility. More modern games started to adopt a more realistic approach, where the player can only equip a handheld gun, coupled with a rifle, or even limiting the players to only one weapon of choice at a time.
Level design
Cover Fire may be structurally composed of levels, the technique of a continuous narrative in which the game never leaves the first-person perspective. In this game, protagonists interact with the environment to varying degrees, from basics such as using doors, to problem solving puzzles based on a variety of interactive objects. The game world will often make use of science fiction or modern military themes, with such antagonists as aliens, monsters, terrorists and soldiers of various types. Games feature multiple difficulty settings; in harder modes, enemies are tougher, more aggressive and do more damage, and power-ups are limited.
Multiplayer
More 21st century shooting games utilize the Internet for multiplayer features, but local area networks were commonly used. Cover Fire may feature a multiplayer mode, taking place on specialized levels.
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