From Substance Painter to Cinema 4D: The Making of Gamma
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Published on ● Video Link: https://www.youtube.com/watch?v=WMeytQbWqDY
Berlin-based digital artist Cornelius Dämmrich will discuss the inspiration behind his artwork, Gamma, as well as giving a breakdown of his process from modeling to texturing to simulation. Cornelius will show how he leveraged Substance Painter and Substance Source materials to achieve a mechanical result, which nonetheless incorporates touches that bring nature to mind. He’ll also detail how he used Cinema 4D in his workflow.
Read the related article here: https://magazine.substance3d.com/the-temperamental-creation-of-gamma-a-mechanical-ode-to-nature/
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