Material Renders with PBR Render Node in Substance Designer

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Published on ● Video Link: https://www.youtube.com/watch?v=syu-C_Dq5Rs



Duration: 19:00
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Substance Designer's PBR Render node is a raytraced render-engine inside a single node, and in this video we show you how to use it to create renders of your materials.

Used in the video:
Substance Source free section: https://source.substance3d.com/allassets?free=true

Reinforced Concrete 02 HDRi: https://hdrihaven.com/hdri/?h=reinforced_concrete_02







Tags:
materials
procedural
PBR
Physically based rendering
Scans
Photogrammetry
scanning
environment art
3D support
3D design
3D painting
3D texturing
realistic
hyper-realistic
texturing
3D material