Fru - Gameplay Trailer [Global Game Jam 14]

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Published on ● Video Link: https://www.youtube.com/watch?v=vLmCwgsyljg



Duration: 3:30
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About the Game: Fru is the product of 48 hours of sleep deprivation, fun, and game development during the Global Game Jam 2014, which resulted in winning both the Judge and the Audience award at the Breda site. The theme of the jam was "We don't see things as they are but as we are", which we decided to interpret (very!) literally thanks to a Kinect.

Developed by: Mattia Traverso - Game/Level Design, Producing, Gameplay Code, Christiaan Bloemendaal - Tech Programming, Sound Design, Christian Kokott Design, Tech Programming, Lauren Lapierre Armande - Art, David Oppenberg - Game/Level Design, Music, Robin-Yann Storm - Game/Level Design, Chi Wong - Art. For more information, check out - http://frugame.com/







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Fru
GGJ14
Global Game Jam