FTB Revelation LP - E4: Expanding The Lab & Planning For Bee Genetics!
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Sleepless Knights Studios group on Steam: http://steamcommunity.com/groups/SKStudios
Sphax PureBDcraft Texture Pack: http://bdcraft.net/
Sildus Shaders: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1291396-1-6-4-1-12-2-sildurs-shaders-pc-mac-intel
Link to The FTB Revelation Modpack: https://www.feed-the-beast.com/projects/ftb-revelation
Episode Description:
In this episode, I started off by explaining a few of the changes & updates I’ve made since the last episode. I changed the Death Generator setup to be more power efficient, added an auto fisher, and added two large tanks to hold all the crazy amounts of xp I’m getting off the mob farm! I also added a new room to the lab which will be where we do our bee genetics, which lead me to investigate how the process will work and I found a very large rabbit hole that is Binnie’s Genetics! There’s a LOT of machinery and such to setup to actually get a decent lab going and so I went through a bit of what I’m planning on how I want to go about doing it.
Series Description:
Welcome to a new series on Feed The Beast: Revelation! I'd been itching to play minecraft again, in particular, I wanted to get back into the Forestry Bees stuff as well. So I decided I'd start a new series and see if you all enjoyed it enough to keep doing episodes. So let me know if you enjoy it! :)
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