Full Throttle (Pc/Dos) Walkthrough No Commentary

Full Throttle (Pc/Dos) Walkthrough No Commentary

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Full Throttle is a graphic adventure video game developed by LucasArts and designed by Tim Schafer. The game was released on April 20, 1995, for MS-DOS, Microsoft Windows and Mac OS. It was Schafer's first game as project lead and head writer and designer, after having worked on other LucasArts titles including The Secret of Monkey Island (1990), Monkey Island 2: LeChuck's Revenge (1991), and Day of the Tentacle (1993). Set in the near future, the game's story follows Ben, the leader of a biker gang, who is framed for the murder of a beloved motorcycle manufacturing mogul and seeks to clear his and his gang's names. A remastered version of the game was developed by Double Fine Productions and was released in April 2017 for Microsoft Windows, PlayStation 4 and PlayStation Vita.As with most LucasArts adventure games, Full Throttle is a single-player video game in which the player controls the actions of the player character from a third-person perspective using a computer mouse and point and click interface. By positioning the cursor and clicking the left mouse button, the player causes the player character, Ben, to move around a scene. In certain contexts the cursor will become an arrow (if Ben is on foot) or a directional road sign (if Ben is riding his motorcycle); clicking these causes Ben to travel to another scene. As with other LucasArts graphic adventure games of the era, dialogue plays a large part in the game, presenting story elements and information necessary to advance. During conversations with other characters, several choices of dialogue are presented. The currently selected choice is highlighted, and once clicked, the player character responds with the selected choice. Choosing the correct response allows the player to advance the conversation and ultimately advance the scene.[2]

LucasArts' previous graphic adventure, Sam & Max Hit the Road (1993), introduced a new inventory and interaction system to replace those of their prior games, which had taken up the lower third of the player's screen. Full Throttle continued to refine on the changes introduced in Sam & Max Hit the Road: Objects or characters with which Ben can interact are indicated by a red square appearing around the cursor's crosshairs when the cursor is placed over the object. When this occurs, holding down the left mouse button causes a contextual pie menu to appear in the shape of the emblem of Ben's biker gang: a flaming circle topped by a skull and flanked by a boot and a gloved hand. The player hovers the cursor over elements of the emblem and then releases the mouse button to attempt various interactions with the object; for example, selecting the skull's mouth to speak to a character, its eyes to examine an object, or the hand to pick up, use, or pull the object. Right-clicking anywhere on the screen brings up the player's inventory of collected objects, which can be examined or dragged and dropped in order to use them with other items in the inventory or with objects or characters in the scene. These gameplay features would be further developed for The Curse of Monkey Island (1997).[2]