FWSim 3 - Comets & Mines Showreel

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Published on ● Video Link: https://www.youtube.com/watch?v=A3TWB_8K1sY



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Duration: 1:45
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A set of Comets & Mines. Rather than being shown individually, I arranged a micro-display to show the possible uses of these fireworks. I do not know the calibre of them since FWSim doesn't set it for "mine" or "comet" type. Perhaps there is a conversion chart for shell energy and diameter? To make up for it, I included the estimated height.
Displayed are, in order:
1) "Rangers", Pearl with a short tail (110m~)
2) "Strobe Rangers", strobe variation of the previous.
3) "Matsukaze", Pearl star shell (200m~)
4) "Strobe Matsukaze", strobe variation of the previous.
5) "Kikuzuki", Strobing comet with a reinforced end (140m~)
6) "Satsuki", Golden 2-stages comet with a Mine (90m~)
7) "Daiyousei", triple-stage Green Comet (100m~)
8) "Mutsuki" - Strobe Red Comet (110m~)
9) "Etorofu" Long duration Pearl w/short tail, strobe and crossette (115m~)
10) "Maikaze" - Wide 30-degrees Sparkling Golden Mine (40m~)
11) "Yuudachi" gold w/ fade to strobe with popping flowers (60m~)
12) "Tenzan" white comet with orange group (105m~)
13) "Kirisame" Multi-Layer Colourable glittering comet/mine
14) "Kagerou" - Two-levels mine Red to Green / Orange to Blue (70m~)