G2S #5 - How to port GoldSRC (Ricochet) maps to Source Engine (Garry's Mod)
My project about porting:
https://developer.valvesoftware.com/wiki/Porting_GoldSrc_content_(maps,_models,_etc.)_to_Source
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other useful guides:
https://docs.momentum-mod.org/guide/mapping/porting_goldsrc_to_source/
https://youtu.be/PEzi8nXiutI
https://gamebanana.com/tuts/12895
Useful apps:
Ultimate SDK. Hammer. Source SDK.
https://github.com/SamVanheer/HalfLife.UnifiedSdk.MapDecompiler
https://github.com/Garux/netradiant-custom
WinBSPC, BSP2MAP, 005 (не рекомендую для HL карт)
Crowbar. SPRviewer. XWAD. VTFEdit.
BSPsource. Pakrat. Java. GMPU.
VmfUpdater. Goldsource2Source Fixer.
Prospects:
https://github.com/UnrealKaraulov/newbspguy
#how to port goldsource maps to source
#how porting goldsource maps to source
#how port goldsrc maps to source
#goldsrc
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