Gabe Newell: fun is NOT realism, but reinforcement
Gabe is referring to psychologist B.F. Skinner's ideas on behaviorism in this clip. Specifically operant conditioning-- behavior is strengthened or weakened based on its Reinforcers or Punishments consequences.
https://x.com/PlayerIGN/status/1726468373670920346?s=20
Gabe Newel, CEO at Valve re: what is "fun."
It's not realism, but behavior reinforcement.
“I never thought to myself that realism is fun. I go play games to have fun.
[Fun is] the degrees to which the game recognizes and responded to the players' choices and actions.”
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