Game Developer Ben Wilson | The AIAS Game Maker's Notebook Podcast
(Originally released Sep 8, 2020 on podcast services)
Listen to the latest episodes here:
https://open.spotify.com/show/2yB9jTRog4XGCKG5bpNZUA
https://podcasts.apple.com/us/podcast/the-aias-game-makers-notebook/id1313004515?mt=2
https://www.interactive.org/Interviews/the_game_makers_notebook.asp
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Robin Hunicke chats with game developer Ben Wilson, about how he got started creating video games as a hobby; finding creative partners through game jams; communicating experiences through game design; how to move the needle regarding representation as a single person; learning to have uncomfortable conversations; and his talk "Dyspraxis in Game Design" at the Game Devs of Color Expo.
Ben Wilson is a game developer who has created several video games including Button Frenzy, The Hypersonic Effect, Evader, Explode Mode, and TV Trouble with the team at SUPERCORE Games. He is currently a Creative Producer at Die Gute Fabrik. You may follow him at www.zerofifty.one or on Twitter @zerofiftyone_.
Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.