(Originally released May 4, 2020 on podcast services)
Remedy Entertainment’s Mikael Kasurinen joins Ted to discuss his studio's approach to handling the current pandemic, his game design philosophy, creating and nurturing an overarching vision, taking risks on key design choices, and how Remedy has evolved from working on a single project to multiple productions at once.
Kasurinen is best known for being the Game Director behind Remedy Entertainment’s Control and Quantum Break as well as the lead designer for Battlefield 4 and Alan Wake.
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