Game Maker RTS Game WIP 03 -8 AI Skirmish
Video focusing on the current state of the AI in my RTS game.
It is capable of building up a base with multiple factories and sending off early skirmishing attacks and then will focus on attacking on main target.
It is also capable of rebuilding it's base as it loses structures. I left the game run with the AI fighting it out and they were still fighting each other nearly 2 hours later with each AI racking up close to 5,000 kills each.
Still gotta a lot to work. I want the AI to be able to move out and secure the mineral points around the map and then set up defenses around it to hold the line. I also need to balance the units out more as the AI is capable to pushing into the enemy base but isn't able to do much in the way of lasting damage due to structure build times.
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