Game On: What We Learned from Launching Our First Location-Based Game @ PAX

Subscribers:
6,900
Published on ● Video Link: https://www.youtube.com/watch?v=Z00Bb4yKCeI



Duration: 20:48
21 views
1


Over Labor Day Weekend 2017, The Ad Council returned to PAX West with our Love Has No Labels campaign, celebrating diversity and inclusion for a second year. We realized that talking to attendees about such an important issue in the seconds you have them captive at a booth was challenging. While we raised awareness about the campaign, we wanted to engage them in a deeper way. We launched our first geo-location game with Artifact Technologies called The League of Extraordinary Humans. In our case study, we will share what worked and more importantly what was challenging about the experience.

Speakers:
*Anastasia Goodstein (SVP, Digital Innovation, The Ad Council)

http://www.gamesforchange.org/




Other Videos By Games for Change


2018-09-242018 G4C Student Challenge Awards - NYC
2018-09-242018 G4C Student Challenge Awards - Detroit
2018-09-06Panel - Games and Empathy
2018-08-29Panel - XR for Good - The Creators' Perspective
2018-08-29Project Briefs: Neurogaming & Health
2018-08-29Panel - Supporting Underserved Communities Through Events
2018-08-29Using VR to Transform Childrens' Medical Procedures into an Adventure
2018-08-29Making A New Reality
2018-08-29Playing With Your Emotions: Games that Build Emotional Regulation
2018-08-29The Expanding Role of Libraries in Education
2018-08-29Game On: What We Learned from Launching Our First Location-Based Game @ PAX
2018-08-16Games for Change 2018 Awards hosted by David Polgar
2018-08-16Keynote - Beyond Gaming: How Assassin’s Creed Expanded for Learning
2018-08-16Mozak: Turning the world into a neuroscience lab Zoran Popović
2018-08-16Making a Game on a Topic You're Not Directly Concerned With: A Methodology
2018-08-16Classcraft Quests Workshop: Experience New Personalized Learning Adventures Firsthand
2018-08-16Keynote - Changing Games and Changing an Industry: A Career in Cultural Change Advocacy
2018-08-16Ending Poverty Wisely Through Games: EdTech Gamification Solutions for Global Financial Disparities
2018-08-16Keynote - Empowering Tech Crazed Kids to Save Lives with Rajesh Anandan
2018-08-16The Truth in Our Stars: Using Actual Science to Educate and Entertain
2018-08-16Keynote - Thinking Inside the Box: The Changing Landscape of Learning with Adam Bellow Adam Bellow



Tags:
games for change
g4c
Tech
technologies
Love has no labels
PAX West