Game optimization in Unreal Engine - Dominik Sójka, Senior Technical Artist (Mountaintop Studios)

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The presentation will discuss game optimization for Unreal Engine. Using profiling tools in the project. How to optimize the game for CPU, GPU and RenderThread. What aspects are important when creating content, what to pay attention to when creating shaders/textures/meshes. Different optimization approaches depending on the type of game. The best guidelines for game optimization.

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