Game Play: Sid Meier's Railroads! United States Northeast Scenario, English, 4K Ultra HD
Gameplay of the United States Northeast Scenario in "Sid Meier’s Railroads!" Game from 2006
UNITED STATES
NORTHEAST
Time Period: 1830 – 1970
Difficulty: This scenario is recommended for players of all skill levels.
Area: The Northeast United States covers an area stretching from New
York in the Northeast to Washington, D.C. in the Southwest.
OVERVIEW
This scenario spans the humble beginnings of the American steam trains through the modern era of diesels. With its ample resources and numerous population centers hugging the coast, the Northeast United States is an industrialist’s delight. Mountains are rare, but the region’s numerous rivers will need to be bridged in order for the goods of the west to be carried to the cities of the east. In the far north, rich New York City has much to provide for those willing to foot the bill to reach it. A passenger line from The Big Apple to the national capital, Washington D.C., could be quite lucrative indeed.
HISTORICAL BACKGROUND
After the War of 1812, the United States was in a period of recovery. This victory against one of the most powerful nations in the world drew the United States together, unifying the country in a general sense of nationalism. Yet not fifteen years later, another event would further unify the nation – the arrival of the railroads. At first, much of American railroad construction was based upon original British designs, the Stephensons’ locomotives being imported across the Atlantic. Yet America’s first railroad, the Baltimore & Ohio, found that the Northeast’s many hillocks and mountains were a distinct challenge for British locomotives and began searching the states for locomotive designers who could fulfill their needs. With the initial challenges being overcome by men like William Norris and Phineas Davis, later railroads and locomotive designers turned what
was once a distinctly English science into one that fit the United States. Rail systems spread across the Northeast, hauling coal from the rich Appalachian ranges and carrying passengers among the heavily populated coastal cities well into the 20th century. When in the 1970s the U.S.
government finally stepped in due to dwindling profitability, it took over what had become one of the largest rail systems in the world.
CREDITS
Firaxis Games
Development Team
Design
Sid Meier
Casey O’Toole
Dan Magaha
Production
Dan Magaha, Lead
Clint McCaul
Production Assistants
Liam Collins
Jesse Crafts-Finch
Programming
Don Wuenschell, Lead Engineer
Casey O'Toole,
Lead Gameplay Engineer
Dan Baker
Mike Breitkreutz
Alex Cheng
Ken Grey
Scott Lewis
Dan McGarry
David McKibbin
Jason Winokur
Additional Programming
Abe Davis
John Kloetzli
Dan Magaha
Eric MacDonald
Rob McLaughlin
Jake Solomon
Art
Greg Foertsch, Lead
Mike Bazzell, Effects Lead
Todd Bergantz
David Black
Kevin Bradley
Brian Feldges
David Goldfinger
Nathan Gordon
Jason Guy
Marc Hudgins
Alex Kim
Brian Mahoney
Dennis Moellers, Animation Lead
Ryan Murray, Model Lead
Nick Rusko-Berger
Chris Sulzbach
Tom Symonds
Justin Thomas
Additional Art
Melissa Bertrand
Brian Busatti
Steve Chao
Greg Cunningham
Ed Lynch
Steve Ogden
Mark Shahan
Jack Snyder
Seth Spaulding
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