Game Programming Patterns part 20.2 - (Rust, GGEZ) Dirty Flag VIDEO
We created an engine and connected it to a rocket, which was itself connected to the scene! Then we were able to render and update them all using the patterns that we learned from the book so far. The rocket was able to move and the engine stayed with the rocket!
Links
code - https://github.com/brooks-builds/learning_game_design_patterns
twitter - https://twitter.com/brooks_patton
book - http://gameprogrammingpatterns.ocm/
rustacean station discord invite - https://discord.com/invite/cHc3Gyc
-- Watch live at https://www.twitch.tv/brookzerker
Other Videos By Brooks Builds (brookzerker) 2020-08-05 Game Programming Patterns part 22.4 - (Rust, GGEZ) Spacial Partition 2020-08-04 Game Programming Patterns part 22.3 - (Rust, GGEZ) Spatial Partition 2020-08-03 Game Programming Patterns part 22.2 - (Rust, GGEZ) Spatial Partition 2020-07-31 Game Programming Patterns part 22.1 - (Reading, JavaScript) Spatial Partition 2020-07-31 Game Programming Patterns part 21.3 - (Rust, GGEZ) Object Pool 2020-07-30 Game Programming Patterns part 21.2 - (Rust, GGEZ) Object Pool 2020-07-29 Game Programming Patterns part 21.1 - (Reading, JavaScript) Object Pool 2020-07-28 Game Programming Patterns part 20.5 - (Rust, GGEZ) Dirty Flag 2020-07-27 Game Programming Patterns part 20.4 - (Rust, GGEZ) Dirty Flag 2020-07-25 Game Programming Patterns part 20.3 - (Rust, GGEZ) Dirty Flag 2020-07-24 Game Programming Patterns part 20.2 - (Rust, GGEZ) Dirty Flag 2020-07-23 Game Programming Patterns part 20.1 - (Reading, JavaScript) Dirty Flag 2020-07-22 Game programming patterns part 19.1 - (Reading, JavaScript) Data Locality 2020-07-22 Game Programming Patterns part 19.2 - (Rust) Data Locality 2020-07-18 Game programming patterns part 18.1 - (Reading, JavaScript) Service Locator Pattern 2020-07-18 July Denver Node.js Meetup - Observer Pattern in JavaScript 2020-07-18 Game Programming Patterns part 17.2 - (Rust) Event Queue 2020-07-16 Game Programming Patterns part 17.1 - (Reading, JS) Event Queue 2020-07-15 Game Programming Patterns part 16.2 - (Rust) Component Pattern 2020-07-15 Game Programming Patterns part 16.1 - Reading Component Pattern 2020-07-13 Game Programming Patterns part 15.2 - (Rust) Type Object
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games
gamedev
game programming patterns