Game Programming Patterns part 22.2 - (Rust, GGEZ) Spatial Partition

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We begin implementing the Spatial Partition chapter into Rust and GGEZ. In this video we get a grid and the units set up.

Links

code - https://github.com/brooks-builds/learning_game_design_patterns
twitter - https://twitter.com/brooks_patton
book - http://gameprogrammingpatterns.com
-- Watch live at https://www.twitch.tv/brookzerker




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Tags:
twitch
games
gamedev
rust
ggez
game programming patterns
spatial partition



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