Game Programming Patterns part 20.1 - (Reading, JavaScript) Dirty Flag VIDEO
We read through the Dirty Flag chapter of the Game Programming Patterns book. This chapter has less running code than most chapters and I'm still not completely sure I understand how we can use this pattern in our code.
Links
code - https://github.com/brooks-builds/learning_game_design_patterns
twitter - https://twitter.com/brooks_patton
book - http://gameprogrammingpatterns.ocm/
rustacean station discord invite - https://discord.com/invite/cHc3Gyc
-- Watch live at https://www.twitch.tv/brookzerker
Other Videos By Brooks Builds (brookzerker) 2020-08-04 Game Programming Patterns part 22.3 - (Rust, GGEZ) Spatial Partition 2020-08-03 Game Programming Patterns part 22.2 - (Rust, GGEZ) Spatial Partition 2020-07-31 Game Programming Patterns part 22.1 - (Reading, JavaScript) Spatial Partition 2020-07-31 Game Programming Patterns part 21.3 - (Rust, GGEZ) Object Pool 2020-07-30 Game Programming Patterns part 21.2 - (Rust, GGEZ) Object Pool 2020-07-29 Game Programming Patterns part 21.1 - (Reading, JavaScript) Object Pool 2020-07-28 Game Programming Patterns part 20.5 - (Rust, GGEZ) Dirty Flag 2020-07-27 Game Programming Patterns part 20.4 - (Rust, GGEZ) Dirty Flag 2020-07-25 Game Programming Patterns part 20.3 - (Rust, GGEZ) Dirty Flag 2020-07-24 Game Programming Patterns part 20.2 - (Rust, GGEZ) Dirty Flag 2020-07-23 Game Programming Patterns part 20.1 - (Reading, JavaScript) Dirty Flag 2020-07-22 Game programming patterns part 19.1 - (Reading, JavaScript) Data Locality 2020-07-22 Game Programming Patterns part 19.2 - (Rust) Data Locality 2020-07-18 Game programming patterns part 18.1 - (Reading, JavaScript) Service Locator Pattern 2020-07-18 July Denver Node.js Meetup - Observer Pattern in JavaScript 2020-07-18 Game Programming Patterns part 17.2 - (Rust) Event Queue 2020-07-16 Game Programming Patterns part 17.1 - (Reading, JS) Event Queue 2020-07-15 Game Programming Patterns part 16.2 - (Rust) Component Pattern 2020-07-15 Game Programming Patterns part 16.1 - Reading Component Pattern 2020-07-13 Game Programming Patterns part 15.2 - (Rust) Type Object 2020-07-12 Game Programming Patterns part 15.1 - Reading Type Object
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game programming patterns