Game Programming Patterns part 7.3 - (JavaScript) Observer Pattern
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We begin refactoring a lot of the logic away from the game.js file into a gameState class so that it can register itself to receive events from the EventSystem.
Links
Book - [http://gameprogrammingpatterns.com/](http://gameprogrammingpatterns.com/)
Code - [https://github.com/brooks-builds/learning_game_design_patterns](https://github.com/brooks-builds/learning_game_design_patterns)
Twitter - [https://twitter.com/brooks_patton](https://twitter.com/brooks_patton) -- Watch live at https://www.twitch.tv/brookzerker
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