Game Programming Patterns part 7.8 - (Rust) Observer Pattern
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Published on ● Video Link: https://www.youtube.com/watch?v=uJJ0rwswIVw
I use the observer pattern to have the player send an event to the game state that the player got hit by an obstacle. This closes out the implementation of the observation pattern.
Links
code - https://github.com/brooks-builds/learning_game_design_patterns
twitter - https://twitter.com/brooks_patton
book - http://gameprogrammingpatterns.ocm/
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