Game Project 2D Platformer (Construct 2 engine)
Precision platformer game.Time spent on creating this screen (Around 10 - 12 hrs).
The game has 4 layers, one for palm trees, objects & character, clouds and the background.
Objects/textures:
- Spinning deadly enemies/Viruses (created by me)
- Solid ground /platform with black& transparent design (created by me)
- Solid ground/ platform with neon tones of blue, green black (created by me)
- Portal & blue platform (created by me)
- Spikes (Scribblenauts)
- Character (Captain Viridian from game (VVVVVV)
- Car (DeLorian from back to the future movie)
- Flying blimp (open game art)
- Blue Switch (Super mario world)
- Palm tress (vecteezy)
- Highway neon background (Axiom Design)
- Turret and laser beam (open game art)
- Fire (open game art)
I added a dozen of effects mixed into objects and background to make it look as nice as i could. Also i made all the animations and level design. As well as trying to simulate the clouds, palm trees movement and the laser beam effect.
Event system and behaviors (41 events) (similar to source files used in programming languages).
All the 8 sound effects /sfx are from freesound website.
- Jump sound
- Dying on spike
- Dying on enemy
- Dying on laser
- Hitting the switch
- Laser beam shooting
- Car burning wheel
- Entering portal
Music by: Gleix - Subpixel Trudge 🎶 Dirtywave M8 Tracker.