Gameolgy: Open World Game Design Part 5: Justifying Being Open World At All

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Published on ● Video Link: https://www.youtube.com/watch?v=egd2uXRU-CI



Marvel's Spider-Man
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Duration: 10:36
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In this last chapter of our Gameolgy series on Open World Design, we discuss the importance of making an open world game only when it's beneficial to do so.







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bladeslinger
bladeslinger's game preserve
gameolgy
far cry 3
far cry 2
marvel's spider-man
red dead redemption
ghost of tsushima
open world games



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