Gameolgy: Open World Game Design Part 3: Achieving Density Through Basic Game Design.

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Published on ● Video Link: https://www.youtube.com/watch?v=Kr9j0_WLzQk



Game:
Infamous (2009)
Duration: 8:16
45 views
1


For part 3 of our series on open world game design, Bladeslinger answers the question of how one achieves density in an open world while still maintaining a decent size game world. The answer: Fundamental Game Design.







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gameolgy
the legend of zelda
the legend of zelda breath of the wild
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sucker punch
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Infamous Statistics For Bladeslinger's Game Preserve

Bladeslinger's Game Preserve currently has 105 views spread across 3 videos for Infamous. Infamous has approximately 2 hours of watchable video on his channel, or 1.31% of the total watchable video on Bladeslinger's Game Preserve's YouTube channel.