Gameplay: Dragon Warrior III (NES)
Dragon Warrior III, known in Japan as Dragon Quest III Soshite Densetsu e, is a console role-playing game developed by Chunsoft and published by Enix (now Square Enix). It is the third installment in the Dragon Quest series (then known as Dragon Warrior in North America), first released for the Famicom in Japan, and then the NES in North America. The game later was ported as an enhanced remake on the Super Famicom in late 1996 and then on the Game Boy Color. This is the final game in the Loto trilogy. This game was never released in Europe.
Dragon Warrior III introduces a Class system, which is later seen in Dragon Quest VI and Dragon Warrior VII, that allows the player to customize his or her party. This game remains close to the previous games in the series, keeping battles turn-based and in first-person.
The story follows the traditional Dragon Quest Hero, who is on an adventure to save the world from evil. Putting together a party of assorted classes, the Hero must travel the world, stopping at various towns and other locations, eventually making his or her way to the Demon Lord Baramos' lair.
Dragon Warrior III is noted for greatly expanding upon the original Dragon Warrior and Dragon Warrior II. The game uses basic console role-playing game conventions, such as leveling up by gaining experience points and equipping items. Battle is turn-based, like the other games in the series.
Dragon Warrior III adds a class system, in which each character has a certain class. While the hero always keeps the Hero class, the other characters can choose among the following: Soldier (Warrior), Fighter, Pilgrim (Cleric in the Game Boy Color version), Wizard (Mage), Merchant (Dealer), Goof-Off (Jester), and Sage (not initially selectable). The choice of class greatly affects the character's stats and spells he or she can learn. Furthermore, upon reaching level 20, a character may change classes at the temple of Dhama.
Another innovation is an arena where the player can place bets on the outcome of monster battles. Dragon Warrior III features a much larger world than its predecessors, as well as a much larger array of items, equipment, magic, and enemies.
The remakes incorporated some interface changes from later games in the series, such as simplified door opening, the bag, which replaced bank item storage, the item sorting "Tidy Item" and "Tidy Bag" commands and the "Full HP" command, which can be used outside of combat to automate the process of casting healing and status restoring spells.
Check out: http://en.wikipedia.org/wiki/Dragon_Warrior_III
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