Gameplay: Taking Damage | 2.5D Game Course
Channel:
Subscribers:
1,250,000
Published on ● Video Link: https://www.youtube.com/watch?v=Jj3n-NaX3aE
Thiago Carneiro demonstrates how to create a responsive damage system in Unreal Engine. This lesson covers setting up hitboxes, triggering damage events, and updating health values while providing immediate visual feedback to signal when damage occurs.