Games, Schools, and Worlds Designed for Violence
They walk out under the branches of hopelessness
They think of this world welcoming
the bodies of their sons.
Support me and receive a full-length video commentary on this essay: https://www.patreon.com/JacobGeller
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Additional voices provided by Zac Frazier (youtube.com/c/ZacFrazier) and Laura Crone (youtube.com/c/lauracrone)
Additional footage provided by Jesse Guarascia
Robert Cockrell, Battlefield 4 Footage: https://youtu.be/T0Y3G-kLBYs
Arronmunroe, Time Crisis Arcade: https://youtu.be/DjOnbYXhrBo
LopMusic1, Red Dead Redemption 2 Sunrise: https://youtu.be/XiPXXPVnlB4
The Mad Rush to Bulletproof American Schools: https://slate.com/business/2019/08/school-shootings-design-architecture-sandy-hook-columbine.html?src=longreads
How UT architecture restricts activism: http://courses.jilliansayre.net/files/Politics%20of%20UT%20architecture.pdf
Metal Detectors and Feeling Safe at School: https://journals-sagepub-com.libproxy.lib.unc.edu/doi/abs/10.1177/0013124510380717
Were Brutalist Buildings on College Campuses Really Designed to Thwart Student Riots?: https://slate.com/human-interest/2013/10/campus-brutalism-were-the-buildings-designed-to-thwart-student-riots.html
13 On Your Side- Fruitport High School: https://youtu.be/mXeMGMtOB2Y
NBC News- Inside the Safest School in America: https://youtu.be/kcpsnrxHdCc
CBS News- New Sandy Hook School Opens: https://youtu.be/Ayi69eQd6A8
UNC Protests, September 8 2018: https://youtu.be/iRKuNTY6yKM
University of Texas Austin Tour: https://youtu.be/QklCIStFv5I
On the Humanist Ethic Behind Brutalism: https://www.spiked-online.com/2016/02/25/brutalism-and-the-word-was-made-concrete/
Games shown: Gears of War, Red Dead Redemption II, Max Payne 3, Vanquish, Minecraft, Uncharted 4, The Evil Within, Battlefield 4, Spec Ops: The Line, Time Crisis, Control
Music used: Red Dead Redemption II (Fleeting Joy, Outlaws from the West, Icarus and Friend, The Wheel), Max Payne 3 (DEAD, Painkiller), Sunset (Dancing in the Sand), Uncharted 2 (Bustin’ Chops)
Other Videos By Jacob Geller
2020-05-25 | The Politics of Final Fantasy 7's Architecture |
2020-05-05 | Why Do Horror Games Sound So Beautiful? |
2020-04-10 | Fear of Depths |
2020-03-20 | "Bad Graphics" |
2020-02-28 | The Emotional Peak of The Last Guardian |
2020-02-10 | The Soul of a Library |
2020-01-16 | An Uncanny Reality |
2019-12-14 | Does Call of Duty Believe in Anything? |
2019-11-19 | Artificial Loneliness |
2019-10-24 | Museum Theft |
2019-10-01 | Games, Schools, and Worlds Designed for Violence |
2019-09-06 | Control, Anatomy, and the Legacy of the Haunted House |
2019-08-08 | The Decade-Long Quest For Shadow of the Colossus’ Last Secret |
2019-07-18 | How Does Mirror’s Edge Still Look This Good? |
2019-06-30 | Outer Wilds: Death, Inevitability, and Ray Bradbury |
2019-06-09 | Rationalizing Brutality: The Cultural Legacy of the Headshot |
2019-05-19 | Who’s Afraid of Modern Art: Vandalism, Video Games, and Fascism |
2019-04-12 | APE OUT and FREEDOM |
2019-03-18 | Judaism and Whiteness in Wolfenstein |
2019-03-01 | The Brutal Joy of Ganondorf |
2019-02-15 | The Quiet Sadness of Mario Galaxy |