Garry's Mod | Killing Floor 2 SWEPs Review

Channel:
Subscribers:
71,200
Published on ● Video Link: https://www.youtube.com/watch?v=L0zMDgtIJ54



Killing Floor 2
Game:
Category:
Review
Duration: 10:27
3,579 views
32


This is a weapons-pack with some interesting weapons, I found some smaller problems with the mod but despite that the unique bullet calculating system is impressive and the mod causes less lag for me than say M9K, that has some serious sound delay problems. So it is worth testing out, I give this mod 7/10.

Link to addon: http://steamcommunity.com/sharedfiles/filedetails/?id=460269876

[FEATURES] (Creators info)
- Mandatory models, materials, animations and sounds from the original retail game.
- All the viewmodel functions KF2 has, including walk, sprint, gun checking and looping fire animations.
- Its very own bullet system, with speed, following Lua coded sprites and spread algorithm.
- Viewmodel blur, being AIDS blur and HVU (Hipfire Viewmodel Unfocus).
- 3D reticles, where guns with sights (that normally have a red dot) render a sprite behind their lenses.
- Bashing (although it's still a WIP).
- Holstering with respective viewmodel animations.
- Reload saving.
- General client-friendly code, with prediction and optimizations where possible.
----
USER GUIDE
This add-on also features a Client menu where you can customize or disable/enable various options. It can be found inside Utilities - KILLING FLOOR 2.
As for admins/server owners, the Server menu gives two options, which are bullet speed (how fast bullets should travel) and chance for a lucky reload (the perk based animations I was talking about).
You can also change your character with the Characters menu: first select your character model and then your skin (some models feature numerous skins while others only feature one).

Let's go with the key bindings:

[USE] = use key, default E.
[ATTACK1] = primary attack key, default mouse1.
[ATTACK2] = secondary attack key, default mouse2.
[USE] + [ATTACK2] = change fire mode. A *tick* sound can be heard. However, if you don't hear it, it means the weapon you're holding doesn't have any.
[USE] + [ATTACK1] = fire healing darts. This is only supported by the Medic weapons.
As for bashing, you'll have to bind something to the "bash" command through console. Here's an example:
bind "x" "bash"
where x is the key you want to bind it to.

Don't Forget to Subscribe, it Really Helps me out! ^^

Visit Gmodism's channel! for more showcases inspiring creations, tutorials and more!!! Please leave comments and rate :)
......................................................................
★★ Channel: http://www.youtube.com/user/gmodism
......................................................................
★★ Subscribe: http://full.sc/1DRYLVE
......................................................................







Tags:
Gmodism Gmod Nerdery Channel
Garry's Mod (Video Game Mod)
gmod
weapon
GarrysMod
scary
car
fat
weird
stuff
crazy
weaponry
epic
awesome
the best
garrysmod tut
educational
inspiring
garrysmod cool
cars
cool
2015
gmodism135#//'xXr=+?!4
screwattack
Garry's Mod Sandbox
Let's Play
HD
weapons sweps
Killing Floor 2 SWEPs
Killing Floor (Video Game)
gmod killing floor 2 sweps
gmod weapon
addon review
Review (Media Genre)



Other Statistics

Killing Floor 2 Statistics For GMODISM

GMODISM currently has 5,015 views spread across 3 videos for Killing Floor 2. His channel uploaded an hours worth of Killing Floor 2 videos, making up less than 0.13% of the total overall content on GMODISM's YouTube channel.