Garry's Mod Map Review: TTT_Rooftops_2016

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Duration: 6:58
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Very cool City Roof Top Environment, Quality map made for TTT, other than that it has good use for moviemaking and screenshoting, otherwise limited use.
Very well made cool map but limited use outside TTT: 8/10

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Uploaders "youmenow1", description:*
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TTT_rooftops_2016 has arrived, bringing with it an immense number of additions, enhancements and changes to both the visual and mechanical.

After years of development, I am glad to finally introduce ttt_rooftops_2016, the definitive ttt_rooftops version for 2015 and beyond!

This is no ordinary update, this overhaul is the result of 2 years of production and beta testing.

Here is what you can expect to see in ttt_rooftops_2016:

The map has received a graphical overhaul, new buildings, features and events, as well as enhancements and changes to almost all components of the map. The changes are too great in number to list specifically, so instead they will be presented in a summarized format for ease of reading purposes:

Overhauled graphics and skybox:
With enhanced props, textures and greatly improved lighting and geometry, the map has seen a complete graphical overhaul that takes advantage of Source Engine lighting techniques not commonly found in most Gmod maps. These include HDR, reflective cubemaps, increased shadow resolution and vertex based lighting/shadowing and more. The results are a far more modern and eye pleasing outcome. Additionally, the skybox has been entirely overhauled, with the use of cloudy particle effects, custom textures, improved design/detail and a photo-realistic mountain.

Lots of new features and events:
Features of many kinds have been added, ranging from a flooding event to a controllable flying elevator, a jukebox featuring 6 mystery songs to functional elevators (technology!), a traitor portal highway and much more!. The list goes on, but most will be left as a mystery for you to discover!

Download now and try it out for yourself!
Alternative Gamebanana download link[gmod13.gamebanana.com]
FAQ:
Q: What games are required?
A: CSS.
Q: Are you the developer of the original ttt_rooftops?
A: Yes.
Q: Is this an official update or an alternative vision?
A: Official update. This version is intended as a replacement for ttt_rooftops_a2_f1.
Q: Will there be more updates to ttt_rooftops_2016 coming?
A: Yes, mostly consisting of feedback based changes and bug fixes.
Q: Will this version run better or worse than ttt_rooftops_a2_f1?
A: Both. The framerate is far more stable than in a2_f1, but depending on your current position you will experience either an increase or decrease in FPS compared to previous versions. The map will continue to be optimized as time goes on though, so framerate will only increase with newer versions to come.
Q: Why is it so much bigger than a2_f1?
A: The map features a fair amount of custom content, as well as higher quality and more advanced lighting methods. This I believe is worth it, as it has allowed the map to achieve far higher potential than just using standard assets and basic lighting techniques. Hopefully you will agree.
Q: Did this update REALLY take you 2 years to produce?
A: Yes, this was the result of lots of changes and reworks over that period of time, as well as an on/off development schedule.
Q: What if I prefer simpler, more traditional maps like rooftops_a2_f1 but want the graphical and layout changes seen in rooftops_2016?
A: Don't worry, I've got you covered! After the main version of ttt_rooftops_2016 has been finished, I will be moving onto ttt_rooftops_2016_lite! Check below for more details.

(More to be added as questions are asked!)

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Check it out! :D
http://steamcommunity.com/sharedfiles/filedetails/?id=534491717

||--p--|| 10 Gmod Maps Super Fast Reviews: http://youtu.be/DHBNHMS_eU8

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Garry's Mod Map Review: TTT_Rooftops_2016
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