GDC 2012 - ColourBind Demo

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While attending our first day of GDC 2012, we caught up with Finn Morgan, the brains behind unsung indie wonder Colour Bind

It's a puzzle game where, to use Finn's own words: "gravity is determined not by mass, but by colour." In this demonstration with commentary, we go over some of the following:

* The core mechanics of the game
* Split screen co-op levels
* The color settings to help those with color blindness
* Its level editor


This is Finn's first time at GDC. Previously, he won Best Game at Australia's Freeplay 2010 event.

COLOUR BIND will be launching for PC, Mac & Linux in a matter of months, via Stream and other direct download services.







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