GDC 2015 DirectX 12 Early Technical & Performance Analysis | Massive Frame Rate Increase Abound
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GDC 2015 is well underway, and Microsoft (along with other key developers) have taken to the stage to tout the benefits of DirectX 12. But the question is, have the earlier reports been overblown and the reality can’t possibly live up to the hype? Well, early indications are extremely encouraging indeed. We’ll be taking a quick look today at our initial DirectX 12 GDC impressions, but as more presentations open up over the next few days we’ll finish off with a nice in-depth analysis.
Firstly – the good news; DirectX 12 is largely complete and the drivers from all 3 major vendors (Intel, AMD and Nvidia) are also fully functioning. Microsoft estimates that by Christmas, 2015 about 2/3rds of PC gamer’s will own some form of DX12 hardware, making the new API a pretty sound investment from the point of view of developers. There’s 400 members who’re currently working on development with early SDK access, which equals to about 100 studios.
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