Xbox One's PIX Boosts ESRAM Performance At Least 15% & X1 DirectX 12 Info | ANALYSIS

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The Xbox One will be receiving a nice boost in performance thanks to additional tools available for developers to profile the best way to use the ESRAM memory. Regarding Microsoft’s new API, the Xbox One has been said to benefit largely from lower overhead, a new API for running the ESRAM and greater parallelism.
Brad Wardell (Stardocks CEO) has taken to Twitter to discuss how Microsoft will be changing development on their console; combining this information with the DX12 GDC presentation we can start making a few educated guesses to the Xbox One’s API future and thus its performance.




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