Gears 5: "The Mines" Escape Mode, Master Difficulty Guide/Walkthrough
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**Class and Skill Breakdown are further down in the description!**
Hey Everyone, Welcome back to Hammer Bros Gaming! In this guide/walkthrough we are going to be showing you all how to get through "The Mines" on master difficulty! In this map we are faced with a choice of taking a right or left safe room, and in this video we will show you how to get through the "Right path" safe room.
For modifiers we don't have anything super unique. But the ones to keep in mind are "ammo starvation" so we get less ammo from pickups. "Longer recharge" so our ultimate abilities take longer to recharge. As well as "Regen Penalty" so our health will regenerate 50% slower. Other than that this is a fairly straight forward map, and it can be a lot of fun. We will show you step by step how to get through this map. You can use the time codes below to jump to a specific part of the map if you are struggling. Good luck!
**Time Codes**
0:00 - Intro, Classes, and difficulty modifiers
1:20 - Start of "The Mines" first combat encounter, dealing with juvies
2:11 - Second combat encounter, grenadiers and drones. Raiding first ammo room.
3:40 - Third combat encounter, grenadiers, Juvies, drones, and sires. Raiding the second ammo room
4:51 - Fourth Combat encounter, Scion and Juvies at the "Convergence of paths". Entering and Exiting the right path safe room
6:02 - First combat encounter of act 2, hunters, snipers, and juvies
6:42 - Second combat encounter of act 2, Bastion and Ice Scion.
7:30 - Third combat encounter of act 2, more snipers, hunters, and lots of juvies.
9:24 - Setting up for the fourth and final combat encounter of act 2. Dealing with all of the enemies before the helipad finale
11:07 - Setting up for the Helipad hold, and holding the door.
12:09 - Hive Busted! Mission complete, Outro.
**Classes and Skills**
xXMrBeardsleyXx, Class: Robotics Expert
Skills: 1.) Explosive Kill-shot 2.) Bloody Support 3.) Bloody DR1
4.) Experimental Weapons 5.) Inspired Sniping
Pyrociterwatz, Class: Marksman
Skills: 1.) Modified Longshot 2.) Modified EMBAR 3.) Ambush
4.) Explosive Critical Hit 5.) Exploit Weakness
Bladesofgod, Class: Protector
Skills: 1.) Big Knife 2.) Bloody Blade 3.) Regenerative Field 4.)Close Range Recharge 5.) Gnasher M45 Mod
We hope that this guide helps anyone who may be stuck on this map. If you enjoyed the video, please like and consider subscribing to our channel, join Hammer Nation and become a Hammer Bro! We would love to have you as part of the team!
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