GeForce 8500 GT vs GeForce 9400 GT Test In 12 Games (No FPS Drop - Capture Card)

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Published on ● Video Link: https://www.youtube.com/watch?v=4n61mhJ4wfE



Doom 3
Game:
Doom 3 (2004)
Duration: 8:03
419 views
15


MSI NVIDIA GeForce 8500 GT 256 MB vs
Gigabyte NVIDIA GeForce 9400 GT 64 bit 512 MB vs
MSI NVIDIA GeForce 9400 GT 128 bit 512 MB

GPU-Z Specs:
https://drive.google.com/file/d/1S2v7P08pFG5yAJELx1V4L_IjoTUSy4jE/view?usp=sharing

https://drive.google.com/file/d/17W0y0wz_xaG-VOcpxZBM8oqYobFtBKd5/view?usp=sharing

https://drive.google.com/file/d/1y6BhnYQlx6mtJT_1s8GCvTw3Vrd07GKw/view?usp=sharing

All Games are in 1280x1024

0:00 Intro
0:09 FlatOut 2
0:44 Need for Speed: Most Wanted - Low
1:25 Mafia II
2:01 Doom 3: BFG Edition
2:31 Fallout 3 - Low
3:14 Far Cry
3:52 Crysis - Low
4:47 Half-Life 2
5:37 Call of Duty 2
6:02 Soldier of Fortune II: Double Helix
6:27 Assassin's Creed
7:12 Grand Theft Auto: San Andreas

PC Specs:
Motherboard: Asus Prime A320 M-K
CPU: AMD Ryzen 5 2600X 3.6 GHz base 4.25 GHz boost 16 MB L3 (6c, 12t)
GPU: GeForce 8500 GT 256 MB or GeForce 9400 GT 64 bit 512 MB or GeForce 9400 GT 128 bit 512 MB
RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick)
OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version)

Drivers:
GeForce 8500 GT 256 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64
GeForce 9400 GT 512 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64
For both of them

Capture Card: HDMI Video Capture - HDMI to USB
Together with VGA+Audio to HDMI Convertor (and DVI-I to VGA)

Game Settings:

FlatOut2
Anisotropic Filter: Lowest
Antialiasing: None
Resolution: 1280x1024x32
Frequency: Default
Triple buffering: Yes
Post-Processing: Yes
Hardware 3D: No
Texture Quality: Highest
View Distance: 100%


Need For Speed: Most Wanted - Low
Level of Detail: Lowest
Resolution: 1280x1024
Full Screen Anti-Aliasing: Lowest
Texture Filtering: Lowest
Vsync: Off
World Level of Detail: Lowest
Road Reflection Detail: Lowest
Shadow Detail: Lowest
Car Geometry Detail: Low
Car Reflection Detail: Low
Car Reflection Update Rate: Lowest
Rain Effect: off
Over Bright: Off
Visual Treatment: High


Mafia II
Resolution: 1280x1024
Vsync: Off
Antialiasing: Off
Anisotropic Filtering: 1x
Shadow Detail: Low
Ambient Occlusion: Off
Geometry Detail: Low
APEX PhysX: Off


Doom 3 BFG
1280x1024
600 FPS Framerate
Disabled Vertical Sync
Disabled Antialiasing
Disabled Motion Blur
75% Texture LOD Bias


Fallout 3 Low
Resolution: 1280x1024
Antialiasing: Off
Anisotropic Filtering: Off
Vertical Sync: Off
Screen Effects: None
Advanced: Low


Far Cry v1.40
Resolution: 1280x1024
Machine Specs: Medium
Corpse Stay (Secs.) 30
Enable Gore: Yes
Anti-aliasing: None
Vsync: Off
Texture Quality: High
Texture Filter Quality: Trilinear
Anisotropic Filtering Level: 1
Particle Count: High
Special Effects Quality: High
Environment Quality: Own
Shadow Quality: High
Water Quality: High
Lighting Quality: High


Crysis Low (DX10 Mode)
Video Mode: 1280x1024
Anti-Aliasing Quality: Off
VSYNC: Off
Advanced Options: Low
Texture Quality: Low
Objects Quality: High
Shadows Quality: Low
Physics Quality: Low
Shaders Quality: Low
Volumetric Effects Quality: Low
Game Effects Quality: Low
Postprocessing Quality: Low
Particles Quality: Low
Water Quality: Low
Sound Quality: Low
Motion Blur: Off


Half Life 2
Resolution: 1280x1024
Model Details: High
Texture Details: High
Shader Details: High
Water Details: Reflect Everything
Shadows Details: High
Game UI Color Correct: On
Anti Aliasing: None
Filtering Mode: Trilinear
Vsync: Off
Game UI hdr Level 2


Call of Duty 2
Resolution: 1280x1024
Frequency: 60 MHz
Aspect Ratio: Auto
Texture Filtering: Trilinear
Anti-Alliasing: Off
Rendering Method: DirectX7
Vertical Sync: Off
Optimization for SLI: Off
Soften Smoke Edges: off
Number of Corpses: Normal
Textures:
Texture Resolution: Extra
Map: Extra
Mirror Map: Extra


Soldier of Fortune 2: Double Helix
Light Flares: Simple
Resolution: 1280x1024
Full Screen: Yes
Texture Quality: High
Texture Filter: Trilinear
Vertical Sync: Off
Quincunx Multisampling: Off
Anisotropic Filtering Level: Lowest
UI Texture Quality: High
Colors: Auto (Same as Desktop 32 bit)
FSAA: Off
Alias Shaders: Off
Advanced Texturing: On
Curve Subdivisions: Medium
Image Format: DXT5 Compressed
Alpha Image Format: DXT5 Compressed
OPENGL Extensions
Generic: Yes
ATI or NVIDIA Specific: Yes


Assassins Creed (DX10 Mode)
Shading: 1/3
Post FX: Off
Resolution: 1280x1024 60Hz
Vsync: Off
Graphics Quality: 2/4
Sampling: 1/3
Details: 2/4


GTA San Andreas
Brightness: 11/16
Legend: Off
Radar Mode: Map and Blips
Hud Mode: On
Draw Distance: 5/16
Frame Limiter: Off
Widescreen: Off
Visual FX Quality: High
Mip Mapping: On
Anti Aliasing: Off
Resolution: 1280x1024 32bit




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Tags:
8500GT
9400GT



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