GeForce 9400 GT vs GeForce 210 Test In 14 Games (No FPS Drop - Capture Card)
Gigabyte NVIDIA GeForce 9400 GT 64 bit 512 MB vs
MSI NVIDIA GeForce 9400 GT 128 bit 512 MB vs
Gigabyte NVIDIA GeForce 210 1 GB
GPU-Z Specs:
https://drive.google.com/file/d/17W0y0wz_xaG-VOcpxZBM8oqYobFtBKd5/view?usp=sharing
https://drive.google.com/file/d/1y6BhnYQlx6mtJT_1s8GCvTw3Vrd07GKw/view?usp=sharing
https://drive.google.com/file/d/1CAKnCO00b9EvW8gw-gzG491s5kKORD_i/view?usp=sharing
All Games are in 1280x1024
0:00 Intro
0:09 Fallout 3 - Low
0:53 Doom 3: BFG Edition
1:24 Counter-Strike: Global Offensive
2:11 Crysis - Low
3:07 Far Cry
3:46 Far Cry 2
4:22 Half-Life 2
5:13 Call of Duty 2
5:36 Soldier of Fortune II: Double Helix
6:02 Need for Speed: Most Wanted - Low
6:42 FlatOut 2
7:18 Grand Theft Auto: San Andreas
7:59 Mafia II
8:34 Assassin's Creed
PC Specs:
Motherboard: Asus Prime A320 M-K
CPU: AMD Ryzen 5 2600X 3.6 GHz base 4.25 GHz boost 16 MB L3 (6c, 12t)
GPU: GeForce 9400 GT 64 bit 512 MB or GeForce 9400 GT 128 bit 512 MB or GeForce 210 1 GB
RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick)
OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version)
Drivers:
GeForce 9400 GT 512 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64
For both of them
GeForce 210 1 GB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64
Capture Card: HDMI Video Capture - HDMI to USB
Together with VGA+Audio to HDMI Convertor (and DVI-I to VGA)
Game Settings:
Fallout 3 Low
Resolution: 1280x1024
Antialiasing: Off
Anisotropic Filtering: Off
Screen Effects: None
Doom 3 BFG
1280x1024
600 FPS Framerate
Disabled Antialiasing
Disabled Motion Blur
75% Texture LOD Bias
CS GO
Aspect Ratio: Normal 4:3
Resolution: 1280x1024
Global Shadow Quality: Auto: High
Model / Texture Detail: Auto: Low
Effect Detail: Auto: High
Shader Detail: Auto: Very High
Multicore Rendering: Enabled
Multisampling Anti-Aliasing Mode: None
Texture Filtering Mode: Trilinear
FXAA Anti-Aliasing: Enabled
Motion Blur: Disabled
Crysis Low (DX10 Mode)
Video Mode: 1280x1024
Anti-Aliasing Quality: Off
Advanced Options: Low
Texture Quality: Low
Objects Quality: High
Shadows Quality: Low
Physics Quality: Low
Shaders Quality: Low
Volumetric Effects Quality: Low
Game Effects Quality: Low
Postprocessing Quality: Low
Particles Quality: Low
Water Quality: Low
Sound Quality: Low
Motion Blur: Off
Far Cry v1.40
Resolution: 1280x1024
Machine Specs: Medium
Corpse Stay (Secs.) 30
Anti-aliasing: None
Vsync: Off
Texture Quality: High
Texture Filter Quality: Trilinear
Anisotropic Filtering Level: 1
Particle Count: High
Special Effects Quality: High
Environment Quality: Own
Shadow Quality: High
Water Quality: High
Lighting Quality: High
Far Cry 2 (DX10 Mode)
Resolution: 1280x1024
Frequency: 60
Vsync: No
Anti-aliasing: None
DirectX ver. 10
Real tree: High
Fire: High
Physics: High
Overall: Optional
Vegetation: High
Shading: High
Terrain: High
Geometry: High
Effects: High
Textures: High
Shadow: High
Environment: High
HDR: No
Blur: Yes
Half Life 2
Resolution: 1280x1024
Model Details: High
Texture Details: High
Shader Details: High
Water Details: Reflect Everything
Shadows Details: High
Game UI Color Correct: On
Anti Aliasing: None
Filtering Mode: Trilinear
Vsync: Off
Game UI hdr Level 2
Call of Duty 2
Resolution: 1280x1024
Frequency: 60 MHz
Aspect Ratio: Auto
Texture Filtering: Trilinear
Anti-Alliasing: Off
Rendering Method: DirectX7
Vertical Sync: Off
Optimization for SLI: Off
Soften Smoke Edges: off
Number of Corpses: Normal
Textures:
Texture Resolution: Extra
Map: Extra
Mirror Map: Extra
Soldier of Fortune 2: Double Helix
Light Flares: Simple
Resolution: 1280x1024
Texture Quality: High
Texture Filter: Trilinear
Vertical Sync: Off
Quincunx Multisampling: Off
Anisotropic Filtering Level: Lowest
UI Texture Quality: High
Colors: Auto
FSAA: Off
Alias Shaders: Off
Advanced Texturing: On
Curve Subdivisions: Medium
Image Format: DXT5 Compressed
Alpha Image Format: DXT5 Compressed
OPENGL Extensions
Generic: Yes
ATI or NVIDIA Specific: Yes
Need For Speed: Most Wanted - Low
Level of Detail: Lowest
Resolution: 1280x1024
Full Screen Anti-Aliasing: Lowest
Texture Filtering: Lowest
World Level of Detail: Lowest
Road Reflection Detail: Lowest
Shadow Detail: Lowest
Car Geometry Detail: Low
Car Reflection Detail: Low
Car Reflection Update Rate: Lowest
Rain Effect: off
Over Bright: Off
Visual Treatment: High
FlatOut2
Anisotropic Filter: Lowest
Antialiasing: None
Resolution: 1280x1024x32
Frequency: Default
Triple buffering: Yes
Post-Processing: Yes
Hardware 3D: No
Texture Quality: Highest
View Distance: 100%
GTA San Andreas
Hud Mode: On
Draw Distance: 5/16
Frame Limiter: Off
Widescreen: Off
Visual FX Quality: High
Mip Mapping: On
Anti Aliasing: Off
Resolution: 1280x1024 32bit
Mafia II
Resolution: 1280x1024
Antialiasing: Off
Anisotropic Filtering: 1x
Shadow Detail: Low
Ambient Occlusion: Off
Geometry Detail: Low
APEX PhysX: Off
Assassins Creed
Shading: 1/3
Post FX: Off
Resolution: 1280x1024 60Hz
Graphics Quality: 2/4
Sampling: 1/3
Details: 2/4
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Call of Duty 2 Statistics For Retro Gaming Kingdom
Retro Gaming Kingdom presently has 10,035 views for Call of Duty 2 across 17 videos, with his channel uploading an hours worth of Call of Duty 2 videos. This is 5.64% of the total watchable video on Retro Gaming Kingdom's YouTube channel.