GEM EDITOR - HOW TO CHANGE NUMBER AND BODY COLOR

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GEM EDITOR

THIS SHOW HOW TO CHANGE NUMBER AND BODY COLOR OF A TIGER TANK IN THE GEM EDITOR.

Bring up the console
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1-0 - Go to submenu in F2/F3 modes
1-0 (Numpad) - Choose side (colors Red, Blue, etc...)
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F2 Map Menu
1. Entities
2. Terrain
3. Camera (Global)
4. Edifice (to be able to see through buildings)
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F3 Mission Menu
1. View
2. Entities
3. Squads
4. Waypoints
5. Zones
6. Triggers
7. Camera (Cinematic)
8. Covers
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F1 - Game interface
F2 - Map interface
F3 - Mission interface
F6 - Environment
F9 (in F3 mode) - Mission Properties
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CTRL +
Q - Camera Lock
T - Add new Tags
I - Inventory modification
O - Open
S - Save
F - Find entitiy and zoom in
0 - Center on the Map
M - Map
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ALT +
W - Polygon view of terrain and objects
R - Call Functions (Or select animation when a unit is selected in F3 mode)
T - Show Tags
I - Show MIDs
G - DO NOT PRESS - CRASHES THE EDITOR
S - Show XYZ Orientation of entities
H - Show Heightmap
Z - Show Operational History
V - Show entity polygons
X - Shut down editor
B - Show entity collision space?
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SHIFT +
T - Bring up Textures
F - First Person View
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Single letters
W - brings up menu of IK Parameters, Bone Colors, Function call, Tags and Inventory
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IK Parameters - Inverse Kinematics (for animation purposes)
Bone Colors - No idea what that is
Function call - Call functions you create in mission properties
Tags - Same as Ctrl-T
Inventory - Same as CTRL-I
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T - parse map properties and replace
C/Z/X - Rotate a selected entity
A - Change Altitude of an entity
S - Change Scale of an entity
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Misc-Commands
CTRL-ALT-LSHIFT-D Hide all of the UI in the game/editor.
CTRL-ALT-D Hide the UI in the game/editor except the Map and player side.
Hold Space + Drag Move the map with the left mouse pointer
Shift+ Drag Smooth terrain
Numlock +/- Increases/Decreases brush size.

new hot keys

A - Switching obstacles on and off
P - Switching ai chosen waypoints on and off

Z - Undo, redo window
F - Fog of war on and off







Tags:
GEM
EDITOR
HOW
TO
CHANGE
NUMBER
AND
BODY
COLOR