Gems of War - Tower of Doom [27] event (Week 20 - 2021)

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Testing out new HKI build for late Yellow Tower of Doom levels!

In tank position we use "High King Irongut". HKI deals [Magic + 4] damage to an enemy, with a chance to Devour them equal to his Attack + he gains an extra turn. Most are familiar with HKI at this point, and main usage here is to just devour enemies, and then use high attack stat to skull down enemies that cannot be devoured, like Invulnerable Doom boss for example.

2nd position is our mana generator, "Exploadstool" from Underworld faction Amanithrax. Exploadstool explodes [(Magic / 2) + 1] gems on the board.

In third position we use Shaman hero. Shaman has 50% start to hero, leafstorm and root trap to protect our top slot HKI from early skull damage. Weapon is Archmagus' class weapon Reflection of Good. RoG grants all status effects to an ally, then explodes [(Magic / 2) + 1] gems of one of their mana color. We use RoG here so that we can have our troops blessed, barriered, enraged and to have all other goodies. For example in Ultimate Doom boss fight, they have Silent Sentinel at tank position and if you hit him with skull, he will Silence your tank. But that won't happen if your tank is Blessed. Now, if for some reason you end up hitting Silent Sentinel twice in a row while generating mana, just cast RoG to HKI and he will be good to devour again! Or if some enemy entangles HKI, cleanse him by casting RoG on him. Handy!

In last position we use Pridelands Epic troop "Second Claw Anhur." He destroys a 3x3 block and gives [Magic + 1] attack to all allies ABOVE him, and gives 3 Magic to all Allies below him. No one benefits from that magic boost as he is last troop in deck order but casting him in start of the battle bumps HKI's attack stat, and for example for me, just one cast is enough to get Attack over 100 which means HKI has 100% devour chance right off the bat, which really makes things run smoothly.

Deck mechanics:

Use Exploadstool and Hero to generate mana, and to protect HKI by casting RoG on him to get positive status effects.
Cast Second Claw Anhur to bump up Attack stats to get that crucial 1st devour.
Spam mana generators, and eat up enemies.
Use Second Claw Anhur's 3x3 destroy ability to match skulls, or spam mana generators to shuffle up the board and get those skull matches if needed.

Team Share Code:
[6650,6758,1263,7009,3043,3,1,1,1,1,3,0,14004]







Tags:
Gems of War
PlayStation 4
Tower of Doom
ToD
High King Irongut



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