
Gen 1 AC Mod Build #112: Megas XLR【ARMORED CORE】
*This video is for adults over the age 14 and over.
My twitter (For footage that not seen on youtube sometime i uploaded "modded test AC"): https://twitter.com/Hellhound13th
Coop is a Raven who does what he has to do to enjoy a regular day in Jersey City. He turns out to be the defender of the Earth.
AC Megas XLR is a bipedal heavyweight. It was built with impressive functions and are constantly being modified by Coop. Megas is equipped with WA-Finger gatling guns, warhead homing missiles, fireball (grenade launcher) and laser blade with wave capability.
*In order to use the code to make custom parts you'll need SLPS_018.55 AC Master of Arena [J]. Then in the cheats folder open Notepad save as SLPS_018.55 .txt
Base parts use to make custom build:
Base parts:
AC Megas XLR
- Head: HD-REDEYE
- Core: XXL-D0
- Arm : AN-863-B
- Legs: LNKS-1B46J
- Booster: B-T001
- Back WPN L: WM-MVG802
- Back WPN R: WM-MVG802
- R Arm WPN: WA-Finger
- L Arm WPN: LS-3303
- Generator: GBG-XR
- FCS: TRYX-QUAD
Parts and Weapons ID codes:
# Leg parts ID [LN-3001C]
80045434 08
# L Back Weapon ID [WC-01QL]
80045439 22
# R Back weapon ID [WC-01QL]
8004543A 22
Bullet and ammunition codes:
# Megas XLR L Back Warhead Homing Missile
800454CE 2401
800454F4 0200
# Megas XLR R Back GRENADE
8004550C 3100
80045532 1000
3004552F 10
# Megas XLR R Arm RIFLE
80045490 0700
800454B6 0150
300454B3 03
Chops:
# Looks like someone needs to watch a little more PPV wrestling!
80045470 1000
80045460 0B05
Parts and Weapon ID in garage:
# Head ID [HD-REDEYE]
80036FD6 03
# Leg ID [LNKS-1B46J]
80036FDF 0D
# L Back Weapon ID [WM-MVG802]
80036FDA 05
# R Back Weapon ID [WM-MVG802]
80036FDB 05
Mission enemy code (Meteor Recover):
# Regulon Army
801E6036 0002
801E6062 0002
801E608E 0002
801E60BA 0002
801E60E6 0002
# Regulon Boss AP
801E6002 8579
# Regulon Army AP
801E602E 3000
801E605A 3000
801E6086 3000
801E60B2 3000
801E60DE 3000
Mission enemy code (Cavern Invasion):
# Enemy ACs Evil Kiss
801E600A 0003
801E6036 0001
801E6062 0003
801E608E 0003
801E60BA 0003
801E60E6 0003
801E6112 0003
801E613E 0003
# Enemies AP
801E6002 8687
801E602E 8687
801E605A 8687
801E6086 8687
801E60B2 8687
801E60DE 8687
801E610A 8687
801E6136 8687
Wingman:
# Wingman MTs
801E616A 0003
801E6196 0003
801E61C2 0001
801E61EE 0001
801E621A 0001
801E6246 0001
801E6272 0001
# Wingman MTs AP
801E6162 4500
801E618E 4500
801E61BA 4500
801E61E6 4500
801E6212 4500
801E623E 4500
801E626A 4500
Player Mission coordinates (Cavern Invasion):
# MISSION AC Y coordinate
801E6A58 -0950
# MISSION AC Z coordinate (altitude)
801E6A5A -1500
# MISSION AC X coordinate
801E6A5C 1700
# Player AC angle
801E6A62 0015
Enemies and Wingmen coordinates (Cavern Invasion):
# Enemy's y coordinate (east-west)
801E6BD0 -0900
801E6D48 -0700
801E6EC0 -0200
801E7038 -1000
801E71B0 -1100
801E7328 -0800
801E74A0 -1200
801E7618 -0600
801E7790 -0800
801E7908 -1000
801E7A80 -1100
801E7BF8 -0700
801E7D70 -0500
801E7EE8 -1200
801E8060 -0900
# Enemy's x coordinate (north-south)
801E6BD4 3000
801E6D4C 3000
801E6EC4 3000
801E703C 3000
801E71B4 3000
801E732C 3000
801E74A4 3000
801E761C 3000
801E7794 1800
801E790C 1800
801E7A84 1800
801E7BFC 1800
801E7D74 1800
801E7EEC 1800
801E8064 1800
# Enemy's Z coordinate (up-down)
801E6BD2 -1500
801E6D4A -1500
801E6EC2 -1500
801E703A -1500
801E71B2 -1500
801E732A -1500
801E74A2 -1500
801E761A -1500
801E7792 -1500
801E790A -1500
801E7A82 -1500
801E7BFA -1500
801E7D72 -1500
801E7EEA -1500
801E8062 -1500
AI Ranker
# Evil Coop's AC XER
80045830 0502
30045853 06
80045856 0200
8004586E 3100
800458AC 2401
800457BE 0800
800457C2 0500
8004575C 2222
300457CA 05
300457CB 10
Erase 1P & 2P when AP become 0:
# 1P Erase the AC
D01D8470 FE00
801D8428 0000
D01D8470 FE00
801D842A 0000
# 2P Erase the AC
D01D85E8 FE00
801D85A0 0000
D01D85E8 FE00
801D85A2 0000
Colour:
AC Megas XLR
- Head:
Base colour = R45 G05 B05
Op colour = R05 G05 B05
Det colour = R45 G40 B05
Join colour = R05 G05 B05
- Core
Base colour = R07 G20 B33
Op colour = R20 G20 B20
Det colour = R07 G20 B33
Join colour = R07 G20 B33
- Arm
Base colour = R07 G20 B33
Op colour = R07 G20 B33
Det colour = R50 G45 B20
Join colour = R20 G20 B20
- Legs
Base colour = R20 G20 B20
Op colour = R50 G45 B20
Det colour = R20 G20 B20
Join colour = R07 G20 B33
AI Maker AC
Colour:
AC Evil Coop's XER
- Head:
Base colour = R35 G05 B03
Op colour = R35 G05 B03
Det colour = R35 G15 B03
Join colour = R00 G00 B00
- Core
Base colour = R03 G03 B03
Op colour = R03 G03 B03
Det colour = R35 G05 B03
Join colour = R20 G22 B25
- Arm
Base colour = R03 G03 B03
Op colour = R03 G03 B03
Det colour = R35 G05 B03
Join colour = R20 G22 B25
- Legs
Base colour = R03 G03 B03
Op colour = R35 G05 B03
Det colour = R03 G03 B03
Join colour = R20 G22 B25
#アーマードコア
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