Generation Zero 2023 | The Best Weapons In Game And How To Use
Experimental Pvg 90
Ability: Increased muzzle velocity and penetration. The Penetration works for both components and enemies.
Firing Modes: Semi-Auto
Available Attachments: Extended Magazine, 6-12x Scope, 8-16x Scope, All available vision modules (IR, OPV, NV)
Experimental Grg m/49
Ability: Fires Two rockets in the same burst
Firing Modes: Burst
Available Attachments: N/A
Experimental M46 "Kpist" SMG
Ability: Has an additional firing mode, "Overdrive"
Firing Modes: Overdrive, Full-Auto
Available Attachments: Extended Magazine, Red Dot Sight, Submachine Gun Compensator/Suppressor/Barrel Extension
Experimental Algstudsare Hunting Rifle
Ability: Fires rounds like Artillery. The longer the bullet travels, the more damage it does.
Firing Modes: Bolt-Action
Available Attachments: Rifle Suppressor
Additional Information: On the Iron sights, the ticks (from top to bottom) are used for 30 meters, 60 meters, 90 meters, and 120 meters. Supposed max range is 300 meters.
Experimental Klaucke 17
Ability: Chance to cause small EMP explosion.
Firing Modes: Semi-Auto
Available Attachments: Extended Magazines, Pistol Silencers/Compensators
Additional Information: The EMP explosion is not very common, so it is not very reliable as an EMP weapon.
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