Getting Into Darius Petrescu's House | Vampyr Xbox One Gameplay Part 15
This is Vampyr on Xbox One X. After seeing the trailer and then watching some gameplay I knew I had to play this. The atmosphere of the game is pretty awesome to start out with, and the fact that you play as a doctor who is also a vampyr is epic. I spoke to Clayton and Richard so I think I have enough info to convince Darius to let me in, at least I hope I do.
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More about Vampyr:
London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal.
Will you embrace the monster within? Survive and fight against Vampyr hunters, undead skals, and other supernatural creatures. Use your unholy powers to manipulate and delve into the lives of those around you, to decide who will be your next victim. Struggle to live with your decisions… your actions will save or doom London.
Vampyr is an action role-playing game played in a third-person perspective. The player controls the game's protagonist Jonathan E. Reid, a doctor who was made into a vampire, and whose thirst for blood compels him to kill innocent people. To do this successfully, he must gather information about his targets—study and change their habits, collect clues, and maintain certain relationships by communicating with the sixty inhabitants of London, which serves as a fictionalised semi-open world built around hubs of seamless neighbourhoods tethered to other interlinking areas. It is possible to finish the game without taking a life, which best preserves the character's cover as a doctor but leaves him nearly incapable of levelling up. Killing no one unlocks one of four different endings. A skill tree facilitates the improvement of abilities, which is fuelled by experience points gained from blood and, alternatively, investigation. Abilities can be manually activated and passively upgraded. Active skills afford Reid defensive, aggressive, healing, and tactical measures; passive skills increase his health, stamina, blood gauge and absorption, bite damage and regeneration, and carry capacity.
If one so chooses, anyone in the game could be targeted, which has consequences that affect the citizens of London. Reid can turn people into vampires and is only able to enter a house with an invitation. Locals each have their different backgrounds, relationships and daily routines. If killed, they impart their last thought to Reid. The "Mesmerise" ability can determine the behaviour of weaker targets, like coercing them into revealing important information or guiding them to less conspicuous areas so as to feed without resorting to combat. Feeding on human blood provides nourishment in addition to unlocking new vampiric powers. With crafted medicine, Reid can heal injured or sick victims, whom if eaten, yields more experience points in the process; the rate of their affliction can be viewed using Reid's vampire senses, which also detect blood. Each of the four districts has a score based on the average health of its citizens. Reid navigates London using a waypoint with icons leading to a given destination. He may come across collectible documents scattered around the city, which serve to detail the world.
Reid can wield improvised melee weapons, such as a saw, as well as ranged weapons including the Webley Revolver. Being able to use three-hit combos, dodge rolls, and parrying, he can fight against other vampires like him—aristocrats who go by the name of Ekon; sewer-dwelling vampires known as Skals; the Vulkod—a stronger breed of vampire resembling werewolves; Nemrod—vampires who hunt their own kind; and the Guard of Priwen—a secret society of vampire slayers. Boss fights are featured, and in some cases mandatory. Reid is adaptable to other vampire features, like the claws of a Vulkod. Weapon improvement through crafting is made possible by looting items from the bodies of victims. While using vampiric powers in combat, the character's blood bar drains. This forces him to feed so he can immediately replenish his strength. With the vitality attained from killing a human being, he can boil the blood of his enemies, cast blood spears, throw mist bombs, and turn invisible. Reid uses his control of shadows to hide himself and strike at his opponents. He can use "Spring" to scale locations otherwise out of reach and charge more rapidly across gaps, which is also useful for avoiding combat altogether. Once upgraded, it can do damage on impact and grant temporary invincibility.